be sure to check out my post on Bloodcasting too!
a new class for S&W and S&W Whitebox
Not all adventurers are brazen warriors or flashy wizards. When a torchbearer hireling graduates to full party member they become a crucial asset in plundering dark places.
Torchbearers may advance to 5th level.
Weapon/Armor Restrictions: Torchbearers may only use dagger, club, hand axe, dart, light crossbow, and sling. Torchbearers may only wear leather armor, but cannot use a shield.
Firestarter: A torchbearer can start a fire by rolling their level or lower on a d6 even without a flint and steel or tinderbox.
Torch Craft: A Torchbearer can cobble together a torch by foraging in the wilderness or from dungeon detritus by rolling their level or lower on a d6.
Flameward: A Torchbearer can extend the life of a torch by 1 turn per level. Furthermore, any event or action that might extinguish a torch is allowed a saving throw to remain lit.
Firemaster: A Torchbearer can use a lit torch as a club doing an additional +1 per level fire damage per hit.
this material is adapted and updated from here.